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Apple adjusted its App Store review guidelines to loosen restrictions on iPhone and iPad games that stream directly from the internet and in-app purchase rules that have frustrated developers.

Apple Inc adjusted its App Store review guidelines to loosen restrictions on iPhone and iPad games that stream directly from the internet and in-app purchase rules that have frustrated developers.

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The changes are relatively small. But they suggest Apple is listening to app makers that have complained about the company’s stringent guidelines. Apple is not changing its 15% to 30% fees taken from app downloads, in-app purchases and subscriptions, but Friday’s update means that these fees will be applied in fewer cases.

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The update doesn’t affect the legal dispute between Epic Games Inc. and Apple. Tim Sweeney, Epic’s chief executive officer, criticized the announcement and said it won’t change Apple’s grip on the mobile gaming business.

The biggest impact may come in the relatively new market for streaming video games. For the first time, Apple will approve games that stream directly from the web, versus from content installed on a device. This reverses a rule that frustrated companies including Microsoft Corp., Nvidia Corp. and Google. All three rivals have streaming game services that are unavailable on Apple’s devices, while Apple’s own Arcade service is freely accessible.

The new rules will still require games to be submitted individually. That means companies won’t be able to launch all-you-can-eat streaming game services on Apple’s platform. But the change will still allow individual games to be played, potentially giving Apple users access to titles such as Halo that are available online but not on iPhones and iPads directly.

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“Streaming games are permitted so long as they adhere to all guidelines — for example, each game update must be submitted for review, developers must provide appropriate metadata for search, games must use in-app purchase to unlock features or functionality,” Apple told developers in its updated review guidelines on Friday.

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Services such as Microsoft’s xCloud and Google’s Stadia can now offer a catalog that directs Apple users to other streaming games they offer. But these catalogs must point players to the Apple App Store to download the other titles individually. That will complicate a company’s ability to launch a broad streaming games service, but will at least make it possible with workarounds. Google declined to comment.

Companies were previously able to offer individual streaming games as long as users streamed the game from a PC on the same Wi-Fi connection as an Apple device. The rule changes mean that is no longer required.

“This remains a bad experience for customers,” a Microsoft spokesperson said. “Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud.”

Apple is also no longer imposing its in-app purchase requirements on online teaching apps, such as tutoring or workout offerings. This only applies to classes that are between two people. Some developers, including Facebook Inc., Airbnb Inc. and ClassPass, were frustrated that they had to give Apple 30% of class revenue given the pandemic has moved most learning online.

Apple also tweaked its rules for in-app-purchases for some services, such as email apps. The guidelines now allow more apps to let users create free accounts. Apple also said that “free apps acting as a stand-alone companion to a paid web based tool do not need to use in-app purchase, provided there is no purchasing inside the app, or calls to action for purchase outside of the app.”

Earlier this year, the developer of an email app called Hey complained after Apple rejected one of its updates for trying to get around the in-app purchase rules.

Last week, Apple delayed changes to its upcoming iOS 14 release that would have hurt Facebook’s advertising business. The tweaks come ahead of Apple launching new iPads and Apple Watches next week.

Apple is in the middle of a lawsuit with Epic Games over Epic’s circumvention of the App Store guidelines for in-app purchases. In its new guidelines, the company says developers should not “include any hidden, dormant, or undocumented features in your app.” This likely refers to Epic hiding its own payment method during the App Store review process then later enabling it over the internet.

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You can browse and buy apps in the App Store on your iPhone, iPad, iPod touch, on your Apple Watch, on your Mac, or on your Apple TV.

Browse and buy

To download and buy apps from the App Store, you need an Apple ID. Your Apple ID is the account that you use to access Apple services. If you use other Apple services like iCloud, sign in to the App Store with the same Apple ID. If you don't have an Apple ID, you can create one.

If you're in the App Store on any of your devices and see the download button near an app, you already bought or downloaded that app. When you tap or click the download button , the app downloads to your device again, but you are not charged again. You can also see a list of apps that you purchased and redownload them.

Learn what payment methods you can use to buy apps and other content. You can also create an Apple ID without a payment method when you download a free app.

How to buy apps on your iPhone, iPad, or iPod touch

  1. Tap the App Store app on your Home screen.
  2. Browse or search for the app that you want to download, then tap the app.
  3. Tap the price or tap Get. You might need to sign in with your Apple ID.
    If you find a game that says Arcade, subscribe to Apple Arcade to play the game.

After your app finishes downloading, you can move it to a different spot on your Home screen. Apps stay up-to-date by default, but you can learn more about updating apps.

You can make additional purchases within some apps. If you set up Family Sharing, you can use Ask to Buy so that kids must get permission before they make in-app purchases. Learn more about in-app purchases.

If an app is sold with an iMessage app or sticker pack, you can open it in Messages.

How to buy apps on your Apple Watch

With watchOS 6, you can download apps directly from the App Store on your Apple Watch. You can also add apps to your Apple Watch from your iPhone.

  1. Open the App Store app.
  2. Browse or search for the app that you want to download, then tap the app.
  3. Tap the price or tap Get. You might need to sign in with your Apple ID.

Apps stay up-to-date by default, but you can learn more about updating apps.

If you set up Family Sharing, you can use Ask to Buy so that kids must get permission before they download an app or make an in-app purchase. Learn more about in-app purchases.

How to buy apps on your Mac

  1. Open the App Store.
  2. Browse or search for the app that you want to download. Apps for iPhone, iPad, and iPod touch don't always have a version for Mac.
  3. Click the app.
  4. Click the price, then click Buy App. If you don't see a price, click Get, then click Install App. You might need to sign in with your Apple ID. If you find a game that says Arcade, subscribe to Apple Arcade to play the game.

After your app finishes downloading, you can find it and keep it organized in Launchpad. Apps stay up-to-date by default, but you can learn more about updating apps.

You can make additional purchases within some apps. If you set up Family Sharing, you can use Ask to Buy so that kids must get permission before they make in-app purchases. Learn more about in-app purchases.

How to buy apps on your Apple TV

  1. Open the App Store on your Apple TV.
  2. Browse or search for the app that you want to download, then select the app.
  3. Select the price or select Get. You might need to sign in with your Apple ID.
    If you find a game that says Arcade, subscribe to Apple Arcade to play the game.

After your app finishes downloading, you can move it around on your Home screen. Your apps will update automatically.

You can make additional purchases within some apps. You can use Restrictions to restrict, block, or allow in-app purchases. Learn more about in-app purchases.

The App Store isn’t available on Apple TV (3rd generation or earlier).

Get information about an app

If you want to know specific information about an app, like what languages the app is available in, the app’s file size, or its compatibility with other Apple devices, scroll to the bottom of an app’s page. You might be able to tap some sections to learn more.

You can also contact the app developer for help with an app's functionality.

Get help with billing

  • Learn what to do if you see a charge from an app that you don't recognize.
  • Learn how to cancel an in-app subscription.
  • If you can’t update your apps because your payment method is declined, update or change your payment method.
  • If you have another issue with an app, report a problem or contact Apple Support.

Learn more

  • If your App Store is missing or you can't find it on your device, you might have parental controls turned on. Adjust your iTunes & App Store Purchases settings and make sure that you choose 'Allow' for the Installing Apps setting.
  • Learn what to do if an app unexpectedly quits, stops responding while installing, or won't open.
  • Learn what to do if you can't download apps, or if apps get stuck.
  • If you want to download apps that are larger than 200 MB over cellular, go to Settings > [your name] > iTunes & App Store, then tap App Downloads and choose the option that you want.
  • If you bought part of an apps bundle, the price of the full apps bundle is reduced by the amount you already spent.